

His recovery, while long-distanced, is linear and predictable, allowing for players to edgeguard him. His grab game is also poor, as his throws lack utility due to having no follow-ups past medium percentages or being realistic KOing options. The introduction of rage further burdens Fox, as the efficiency of his combos drops dramatically with it, as well as becoming even easier to KO. Fox's mobility is proficient overall: he possesses the third fastest walking speed, the fourth fastest dashing speed, below average air speed but high air acceleration, the highest gravity and the fastest falling speed out of the entire cast.ĥ.2 Most historically significant playersįox fits in with the "hit-and-run" archetype, as he has very fast grounded movement and above average frame data.Regardless, Fox's weaknesses are not enough to keep him out of the top tier, which is evident by his high tournament representation, such as from Larry Lurr, and Fox has attained great results. Despite his falling speed, he is also one of the lightest characters in the game (sixth lightest).Īlong with his mobility, his attack speed is remarkable.
